Kill the King 1.2

CoIinCoIin Member Posts: 197
edited November -1 in Announce Your Game!
The 1.2 update came out yesterday. There's a Home icon in the levels screen, the power meter is a little less erratic, and the cannon angle is less twitchy, though sometimes still hard to set (what math are you using?). I've managed to improve my scores to 44 57 74. The third world still has several very mean levels.

Comments

  • EastboundEastbound Member, BASIC Posts: 1,074
    The angle is simply done by rotating to the angle of your touch. I think it's the way I displayed the angle with numbers that makes it somewhat erratic
  • rebumprebump Member Posts: 1,058
    I haven't played it since you debuted it here but I think the further away from the cannon you move your finger the more "control" you have over the angle since you will be sweeping a bigger arc (pixel wise) and thus have more "aim" area to play with.
  • CoIinCoIin Member Posts: 197
    The further away trick ought to work, but often you get into cases where moving your finger a long way doesn't change the angle, and other times when moving it a tiny amount, a long way from the cannon, still causes it to jump a big amount.
Sign In or Register to comment.