Pause Behavior Not Working!
Philie
PRO Posts: 240
Hi everyone!
I am near the end phase of building my latest game, and with that, I went in to add a pause button to each level! I built the scene for when the game is paused, etc.
I simply made an image of a rotated = sign, imported it, made it an actor and assigned a rule. The rule is when the actor receives touch (pressed) -> Pause Game "Go to Scene: Pause". When its clicked, it does nothing. No matter where placed.
But then.. I make a new actor, a plain box. Copied and pasted the SAME rule, and the pause worked! How do I get the pause to work with an image? I rather have a good looking image then a block, haha.
Thanks guys!
Matt
I am near the end phase of building my latest game, and with that, I went in to add a pause button to each level! I built the scene for when the game is paused, etc.
I simply made an image of a rotated = sign, imported it, made it an actor and assigned a rule. The rule is when the actor receives touch (pressed) -> Pause Game "Go to Scene: Pause". When its clicked, it does nothing. No matter where placed.
But then.. I make a new actor, a plain box. Copied and pasted the SAME rule, and the pause worked! How do I get the pause to work with an image? I rather have a good looking image then a block, haha.
Thanks guys!
Matt
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