another question guys about iPad memory usage and fps

guillefaceguilleface Member Posts: 1,014
edited November -1 in Working with GS (Mac)
i searched whats the best fps for iPad but dint fine nothing,ok so this is the first time i use the viewer on a device, i am testing a iPhone game in a iPad device because i couldnt install the viewer on the iPod., i am getting fps averages 48,
memory usage:
images:21 mg
sounds:172 kb
game engine:47 mb
other: 16mg
total:85 mb.
is this nomad? also for images as i have less than 25 actor with images on the scene?
whats the best number i should have and the worst number i need to check for?

Comments

  • guillefaceguilleface Member Posts: 1,014
    so 60fps is not always necessary ?
  • 3xL3xL Member Posts: 676
    no not at all. imo 30 is just fine :)

    however 84 is prety high i think. my old game would crash at 96 so i've learned to optimize more to keep it between 30 and 60
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