Climbing wall

mablingermablinger Member Posts: 2
edited November -1 in Tech Support
Hi,

I am working on a classical Jump & Run and got some problems with gravity (No, I am not overweight!). Here are my issues:

1.
i've got an actor, named climbing wall, which is defined to let my character, when colliding each other and by pressing key UP move to direction 90 with speed 100.
As a matter of fact, when I stop hitting the Up-key he fells down to the ground. How can I define my character or climbing wall to keep position und only move down, while I am pressing the key DOWN?

2. When working with gravity, is there any way to let clouds move from a to b (and back)?

Comments

  • AnunnakiCreatorsAnunnakiCreators Member Posts: 54
    What you can do is set the gravity manually. It sounds like you are using the scene attribute gravity. You can add downward acceleration (gravity) on every character that you want effected by gravity. When your actor hits the ladder and starts to move up you can turn off the gravity until the character reaches whatever Y height you prefer.
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