Climbing wall
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Hi,
I am working on a classical Jump & Run and got some problems with gravity (No, I am not overweight!). Here are my issues:
1.
i've got an actor, named climbing wall, which is defined to let my character, when colliding each other and by pressing key UP move to direction 90 with speed 100.
As a matter of fact, when I stop hitting the Up-key he fells down to the ground. How can I define my character or climbing wall to keep position und only move down, while I am pressing the key DOWN?
2. When working with gravity, is there any way to let clouds move from a to b (and back)?
I am working on a classical Jump & Run and got some problems with gravity (No, I am not overweight!). Here are my issues:
1.
i've got an actor, named climbing wall, which is defined to let my character, when colliding each other and by pressing key UP move to direction 90 with speed 100.
As a matter of fact, when I stop hitting the Up-key he fells down to the ground. How can I define my character or climbing wall to keep position und only move down, while I am pressing the key DOWN?
2. When working with gravity, is there any way to let clouds move from a to b (and back)?
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