The Hardest Part of the Game
svn
Member Posts: 445
I don't know what you find the most difficult when producing a game, but for me it is Game Design. Urgh! It makes me want to tear my hair out! I have to balance introducing new elements while retaining and blending previous elements into a cohesive, challenging level. I used to think that programming was the toughest part, and then designing levels was much easier. But if you're still reading this, then you know that I am feeling much different right now. Does anyone have any tips when designing levels? And what do you think is the hardest part of producing a game?
Comments
That's a lucky break, Tshirtbooth. My colleague runs the business and marketing side of this endeavor. He isn't very involved in the actual game production. He makes a few ideas now and then, but mostly I am on my own.
*continues to bang head against keyboard*
I'm always thinking 'I'm sure i've forgotten *something* important...'
QS
Dr. Sam Beckett never returned home...
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