in game store

ovechkin8ovechkin8 Member Posts: 42
edited November -1 in Working with GS (Mac)
I was just wondering if anyone has done an in game purchasing system for upgrades and new in game items, such as health and different weapons. If anyone has can they explain their experience with building it ...if it was complicated or just a pretty good system of logic used. And if possible share how it can be done.

Any feedback would be awesome

Comments

  • JGary321JGary321 Member Posts: 1,246
    Not supported by GS yet.
  • quantumsheepquantumsheep Member Posts: 8,188
    I think, Mr. Gary, that he means an in-game store that you use in-game currency to buy upgrades and weapons with.

    You know, the kind you keep telling me I should put in *my* games to make you happy!

    QS :)

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • JGary321JGary321 Member Posts: 1,246
    O sure, i knew that..... =p

    I use in game upgrading for all my games. You just need each attribute you want to modify to be located as a game.attribute. (this is the easiest way) Very simple stuff really.
  • rebumprebump Member Posts: 1,058
    Hmm...what can I razz JGary about to join in on the fun!? ;-)
  • JGary321JGary321 Member Posts: 1,246
    haha, I'm actually still sick mr tee (pun intended)

    I should have a build ready soon, but we've all heard that before =p

    Just sux being sick, got a real lack of motivation this past week to do anything but sleep =)
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