Bubble Pop games

FallacyStudiosFallacyStudios Member Posts: 970
edited November -1 in Working with GS (Mac)
Hey I was wondering how you can get the actors to pop in this way.

Those games where you have tons of bubbles on the screen and if you press one of a like color it pops all others touching it of the same color. How could you get that action to work?

If you cant think of a way to get that to work do you have any good idea as to how to accumulate more points based on them being popped as a group instead?

Comments

  • jorkosjorkos Member, PRO Posts: 353
    just use a game level attribute tied to each color - if attribute is true, destroy actors.....reset after 1 second
  • FallacyStudiosFallacyStudios Member Posts: 970
    Thank you. That was basically what I was trying and not getting to work, but what I took from what you said is to make a reset outside of the actors and when I did that I was able to get it to work smoothly. Now I just need to think out how to get it to calculate points based on how many are popped in a group. Thanks again.
  • jay2dxjay2dx Member Posts: 611

    hi guys, sorry to open up an old thread but did you find a solution to this as I'm attempting the same thing

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