how to create 'Paper Toss' motion in GS
Hi, i'm building a scene that replicates the motion and functionality of 'Paper Toss' (
)
I know how to capture the touch X & Y, and release X, Y and tie that to a vectortoangle......but how would you replicate the actual motion of the object being tossed. Because it's not 3d, i was going to interpolate the size to make it smaller over time......but i'm struggling with how to do the actual ark correctly. Thanks for your input!
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I know how to capture the touch X & Y, and release X, Y and tie that to a vectortoangle......but how would you replicate the actual motion of the object being tossed. Because it's not 3d, i was going to interpolate the size to make it smaller over time......but i'm struggling with how to do the actual ark correctly. Thanks for your input!
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