maximum background width?
moronica
Member Posts: 11
I'm a newbie working on a test for my game (a quicktime movie of the first level test done in flash is here: http://moronica.net/level1_test.mpg).
it's a scrolling shooter and I just attempted to bring in the main scrolling background into GS and it's pretty wide - 6656 pixels x 320 tall. It's a PNG...
when i dropped it in all I see is a big white rectangle...
I chopped it in half and it imports fine but it would suck to have to use two pieces...
not sure what to do...
it's a scrolling shooter and I just attempted to bring in the main scrolling background into GS and it's pretty wide - 6656 pixels x 320 tall. It's a PNG...
when i dropped it in all I see is a big white rectangle...
I chopped it in half and it imports fine but it would suck to have to use two pieces...
not sure what to do...
Comments
Save yourself from a headache later & chop it so it's under 1024 x 1024.
EDIT: If that is your game in the movie, looks real good. Keep it up.