rain effect possible?
how do we create rain or snow in GS?
is this even possible, i was thinking particles but thought this would be CPU heavy?
thanks
is this even possible, i was thinking particles but thought this would be CPU heavy?
thanks
Comments
If not you could add it as a short looping animation with transparency.
Otherwise particles would probably be the only other way to possibly try, but yes you would get some large CPU usage if you have a whole screen full of falling particles. Perhaps lots of recycled rain actors that keep getting moved back to the top.
Search for project [SNOW AND RAIN] in the GS Creator Launch window.
just purely for aesthetics and atmosphere,
while on the subject of recycling, do you think doodle jump is constructed with a large height, or do you think the developer just sends the platforms back up?
thanks all
As for doodle jump it most definitely is done with recycling actors, it would have rules in place that change what is coming next to allow them to vary the difficulty what monsters and when to place bonus items (rocket packs etc...) also they have it built in blocks so that a set layout of platforms would come then when completed the next set is queue up for you to jump up through...
put the black at the bottom of your screen and stretch so it will catch every rain drop
accelerate the rain down
when the actor touches the block
change alpha to 0, change position to the normal place
hope this help
Calvin