Spawning actors on pause screen is faster in the iOS viewer
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Hi there,
I have a strange problem that I can't seem to solve. Maybe somebody here knows what to do.
On a pause screen, I spawn 15 actors and change their alpha from 0 to 1 when all are spawn. They all originate from the same actor, but they all have different images, which I set individually when each actor has been spawned.
When I run this on the iOS viewer, on an iPod 4, spawning takes ca 2 seconds.
When I run this as an ad hoc app, the exact same spawning takes ca 4 seconds.
Anybody knows what's going on here and how to fix it?
I have a strange problem that I can't seem to solve. Maybe somebody here knows what to do.
On a pause screen, I spawn 15 actors and change their alpha from 0 to 1 when all are spawn. They all originate from the same actor, but they all have different images, which I set individually when each actor has been spawned.
When I run this on the iOS viewer, on an iPod 4, spawning takes ca 2 seconds.
When I run this as an ad hoc app, the exact same spawning takes ca 4 seconds.
Anybody knows what's going on here and how to fix it?
Comments
Maybe it's that the ios viewer is sped up,
Or maybe there is a problem with ad-hocs,
Still 2secs is a long time for spawning an actor
I would recommend not spawning them and having them offscreen from the start and just change there position on screen when you would want to spawn them. Also if you can have less then 15
I did not read the 15actors part,
Well there's your answer!,
Right above this^^