Unlocked Actor size Question

DigiChainDigiChain Member, PRO Posts: 1,288
edited November -1 in Working with GS (Mac)
I'm still not sure if I have this correct -

If I have an actor prototype sized 512x512 for example which is used in numerous scenes...

but then drop it into a new scene, unlock it and rezise it to 256x256. For memory purposes does GS now see the actor in that scene as 256x256 or does it still reference the prototype and therefore use more memory than necessary?

Cheers

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