App testing

BeanstineBeanstine Member Posts: 101
edited November -1 in Working with GS (Mac)
Is there a way to load your app to an iPhone emulator to test things that you can't test in the viewer like save and load attribute?

Comments

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    Hi,

    That would be an adhoc,

    TShirtBooth has some great tutorials for it, I think it is on gshelper.com or youtube under GameSaladCookBook.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    Just so you know you can test save and load in the viewer. Just exit the viewer and replay threw the recent games tab.
  • BeanstineBeanstine Member Posts: 101
    i was talking about something where you don't have to do the adhoc. just something to save time
    JohnPapiomitis said:
    Just so you know you can test save and load in the viewer. Just exit the viewer and replay threw the recent games tab.

    and didn't know that thanks
  • BeanstineBeanstine Member Posts: 101
    i tried the save and load on the viewer and only half of my attributes loaded/saved.
    i saved them all and loaded them all. anyone know what went wrong?
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    Beanstine said:
    i tried the save and load on the viewer and only half of my attributes loaded/saved.
    i saved them all and loaded them all. anyone know what went wrong?

    would have to see how your rules are set up
  • BeanstineBeanstine Member Posts: 101
    I have a game where u can make money and when u die u can buy stuff. And when I press the shop button I have it to where it saves money. And when I press the back button I have it to save hats and shirts and money. And at the beginning of the game there is a play button and it has a rule when touched load all the attributes.
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