Different Forms of Collide

App SurgeApp Surge Member Posts: 651
edited November -1 in Working with GS (Mac)
I am making a game with the accelerometer, and I have obstacles that the main character collides with. When he collides with the from the top, it bounces fine (I'm using the collide attribute,) however, when you get right next to the pipe and tilt into it, it stops and glitches there. Is there any way to do a collide differently, or perhaps an accelerate away from?

Thanks,
Henry Abrams
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