@timolapre1998 no it's pretty cool when the background moving up and downbut there a better way to do it
Looks great and the wheels look like there using joints top job.Darren.
Lump Apps and My Assets
Out of curiosity, did you use that?Nice Job, I love vw bugs
@iAppleDev ok so your camera set to movable,constrain attribut :self.motion.linear Velocity.Y to: 1.2*( game.heroY - self.Position.Y )then constrain an attribute real like "cameraY" to self.Position.Yand for your paralax bg :constrain attribut :self.Position.Y to self.Y + game.cameraY / 1.1do the same with the x and it'll be smooth like a butter
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Darren.
but there a better way to do it
https://dl.dropboxusercontent.com/u/21686348/LittleMonsterBugCarExample.gameproj.zip
Out of curiosity, did you use that?
Nice Job, I love vw bugs
Lump Apps and My Assets
ok so your camera set to movable,
constrain attribut :
self.motion.linear Velocity.Y to: 1.2*( game.heroY - self.Position.Y )
then constrain an attribute real like "cameraY" to self.Position.Y
and for your paralax bg :
constrain attribut :
self.Position.Y to self.Y + game.cameraY / 1.1
do the same with the x and it'll be smooth like a butter
Lump Apps and My Assets