PathFinding

oxheyoxhey Member Posts: 28
edited November -1 in Working with GS (Mac)
Hi im creating a game like security

basicly i have an actor that i want to folow a predertimed path around the level.So far this has worked by using the orbzwaypoint example.

But when i want to add another of these actors they folow the same path. I want them to folow a different path.

Anyone got any solution (prehaps a better waypoint solution)

Comments

  • SenshaijSenshaij Member Posts: 7
    I haven't tried this, but it may work: Have you tried placing the paths on different layers?
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