Change scene when lives run out
Exploboom
Member Posts: 8
I am trying to make the scene change to the game over scene when the player runs out of lives. any help would be great thanks!
Comments
First i would create a global variable called "lives".
Second create an actor with the following rule:
If attribute changes: game.lives is less than 1 ---> change scene.
You have to place the actor in your scene... invisible or outside the camerview...
and don't forget to give your lives-variable a starting value greater than 0.
So when your player collides with an enemie you simply set
game.lives = game.lives -1
and when your live is 0 the scene should change...
Hope this helps
SDMG