zombie drop-danger cats like

MoebiusMoebius Member Posts: 194
edited November -1 in Working with GS (Mac)
howdy GS developers, as iam makingmiy first game i want to go for something simple to make and fun at the same time so i tried to make a game similar to zombie drop, danger cats or doodle destroy, i've already implemented most of the system however i've encountered a problem, in all the previously mentioned games it is neccesary to destory all the blocks so you can win.

in my game after 7 seconds that the main character collides with the goal, you automatically win however it isn't neccesary to destroy all the blocks.

any tip on implementing this would be greatly appreciated

Thanks
lightbulb

Comments

  • MoebiusMoebius Member Posts: 194
    I've already implemented that, the problem is that it just isn't when the actor collides is also that all blocks or pieces needs to be already destroyed so you can win
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    nice... a reply from t-shirt himself...helping you make a game style he specialises in (he made zombie drop, red block remover and more)....
  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    stormystudio said:
    nice... a reply from t-shirt himself...helping you make a game style he specialises in (he made zombie drop, red block remover and more)....

    ;-)
  • MoebiusMoebius Member Posts: 194
    great haven't any time to check it but great :D thanks TSB :D :D :D :D
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