Control Help

oxheyoxhey Member Posts: 28
edited November 2011 in Working with GS (Mac)
Hi ,
Iv been working a a game for a few days.
Iv followed Tshirtbooths tutorial on mario style controls . It works perfectly.
My question is how do i make them multitouch.


For example , This is the game screen
image

The controls work , but only allow one to be pressed at a time . Which is inconvenient because some levels are tricky and require the user of say do and right at the same time.

This is the tutorial i followed for the controls -

Any help would be appreciated.


Thanks

Comments

  • oxheyoxhey Member Posts: 28
    Emailed You

    Comment still welcome
  • oxheyoxhey Member Posts: 28
    The template helped a bit , still dont understand it .
  • oxheyoxhey Member Posts: 28
    so what you saying is , that i can copy and paste the rules from your demo to my game and put the change atribute behavious where you had the constrain behaviours
  • oxheyoxhey Member Posts: 28
    Oh im so confused :)

    From the beginning
    1.Create rules identical to the multi touch demo
    2.Put my behaviours (Change atribute) into rules

    Do this for all four buttons


    Sorry for the hassel
  • oxheyoxhey Member Posts: 28
    I dont get it , i can get a actor to move across the screen (left) and diaganaly in you demo. I did what i said above in your demo and it worked . I dont get why it wont work in my game
  • oxheyoxhey Member Posts: 28
    Okay , I think Iv figured it out
  • oxheyoxhey Member Posts: 28
    Yh iv got it working , the only thing is that the actual touch area on the buttons is rather small - im guessing that its the +50 thing

    will removing it use the whole button and not just a small square
  • oxheyoxhey Member Posts: 28
    Okay , sorted that out aswell - Thanks for your help
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