Issue with colliding with Wall Tag
Hey Guys
I have a box set up with the wall tag but the box is rotating counterclock wise. Whenever the hero collides with the box, the box is knocked out of place (its no longer rotating and it falls down). How can I make it so when the hero lands (collides) on the box, it still rotates and stays in its position?
I have a box set up with the wall tag but the box is rotating counterclock wise. Whenever the hero collides with the box, the box is knocked out of place (its no longer rotating and it falls down). How can I make it so when the hero lands (collides) on the box, it still rotates and stays in its position?
Comments
In your box , if you want it to stay where it is you gonna have to constrain its position .
so constrain the "Self.position.X" and "Self.position.Y" to the coordinates you want .
This way your platform will rotate but will not leave its position upon collision.
Cheers
Roy.