Is 1-1-12 a good release day?
keweworkshop
Member Posts: 377
Now that the timer issues are fixed my app is ready to send off. But now by the time it gets approved, I fear it is getting too close to Christmas and I have read over and over about the warnings of releasing that time of year. So I thought about setting the release day for 1-1-12. Anyone tried to release on New Years? Good idea or bad idea?
Comments
For example, last year, I was making around 100 to 130 a day all december long, but on christmas day I made over 800, then the next day was 700, then 600 and so on.
I think it really depends on if your game is on the charts or not. I had a game that was around 20 something in the racing category in the U.S., which probably contributed to the 700 percent increase in sales.
I've heard of others that didn't see much of a spike in sales, but it seems many of those had games that you could only find by searching as they were not ranked high enough to be on the charts.
Just my two cents.
lots of new iPods, iPads going to need some nice filling ...+ the giftCards....
big guys prices, even if cut, are high...
you can mark down some of the prices on your older apps... or make some free...to get people to look at your other apps while downloading.
MH