Rotating Question
Hi all, I'm currently creating a game where you play as a ball and when you press left or right on your keyboard the ball moves that way. This works great but what I want is for the ball to work with rotating. As in when I press right it turns clockwise like a ball should or if it rolls down a ledge it rolls that way too. I've tried a few different things with the rotate behaviors but can't quite get it and sometimes the ball flys around and lands strangely.
Anyone have any idea about this? Thanks!
Anyone have any idea about this? Thanks!
Comments
make sure fixed rotation is not checked
then having a rotate clockwise behavior when key right is pressed and a rotate counter clockwise behavior when key left is pressed should take care of that