Is it possible to spawn particles on the side an actor collides.
StormyStudio
United KingdomMember Posts: 3,989
If an object (square) collides with another object, is it possible to create 'spark' 'smoke' particles where it collides with others. For creating impact on falling and colliding objects.
I would imagine we'd need pixel collision for it, or involve fixing lots of invisible objects to each side of the actor. Which wouldn't be very processor friendly..
I would imagine we'd need pixel collision for it, or involve fixing lots of invisible objects to each side of the actor. Which wouldn't be very processor friendly..