In-Game Store

adambowker98adambowker98 Member Posts: 57
edited December 2011 in Working with GS (Mac)
How can I make an in-game store where you can collect items throughout the game and then use those items to purchase upgrades?

Comments

  • tutysestutyses Member Posts: 134
    well, just create an attribute called money and an actor which will be your "coin" you can make it collide with your main character. when it does, it adds +1 to the money attribute, then in your shop menu, when the player buys something it will sustract X quantity to the money attribute
  • adambowker98adambowker98 Member Posts: 57
    Great! Thanks!
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