Save / Load Multiple Attributes
I'm about to setup the save / load system for my game.
The game has a LOT of attributes.
Do all these attributes need to be saved / loaded individually from a unique key? Or can a key hold the saved values for many attributes?
Cheers in advance...
The game has a LOT of attributes.
Do all these attributes need to be saved / loaded individually from a unique key? Or can a key hold the saved values for many attributes?
Cheers in advance...
Comments
Ace
Still doesn't answer my question though...
You might need to load and save them all.
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