Save / Load Multiple Attributes

DigiChainDigiChain Member, PRO Posts: 1,288
edited December 2011 in Working with GS (Mac)
I'm about to setup the save / load system for my game.
The game has a LOT of attributes.

Do all these attributes need to be saved / loaded individually from a unique key? Or can a key hold the saved values for many attributes?

Cheers in advance...

Comments

Sign In or Register to comment.