Random movements plus graphics
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Hi Gamesalad.
I've been practicing with GS for a week now and I'm slowly getting the hang of it. However I think I'm stuck now.
I got a Caterpillar character moving around randomly (it's got Moveto and random values). I want the graphic art to face the direction it turns to. Right now all it does is look straight ahead no matter the direction.
I can't tell it to turn if moving in the X or Y direction. I know it's simple but I can't find a solution right now
. Any tips would be appreciated. Thanks!
I've been practicing with GS for a week now and I'm slowly getting the hang of it. However I think I'm stuck now.
I got a Caterpillar character moving around randomly (it's got Moveto and random values). I want the graphic art to face the direction it turns to. Right now all it does is look straight ahead no matter the direction.
I can't tell it to turn if moving in the X or Y direction. I know it's simple but I can't find a solution right now
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Comments
TShirtBooth did a video tutorial which I think might be what you're looking for.
Essentially, the method is to use the Constrain Attribute behaviour to constrain the actors rotation using the Vector To Angle function in combination with your actors linear velocity x and y attributes!
It might sound complex, but it's very simple to pull off.....
You can find the video here, which will, no doubt make it much easier to digest:
--CAi