Timers of type "for" do...
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What exactly?
I've tried and they seem to run only once. I was expecting my code to be executed every frame for the specified time.
I've tried and they seem to run only once. I was expecting my code to be executed every frame for the specified time.
Comments
This is what I did as a test:
I created an actor.
Put a "for" timer in.
Set it for 5 seconds.
Put a Log Debug statement in.
Drop the actor in the first scene.
Run the game.
I get exactly one message on the debugger window.
Can you elaborate on what you mean by "only that amount of time"? If i set the timer "for 5 seconds" how many times will it fire? How Often?
"Every" means that it will trigger whatever you put in that timer every so many seconds.
"for" mean it will run whatever you've put in there for only that amount of time.
If I said run for 5 seconds, start now..You would run for 5 seconds. That's it.
Hope this helps
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