How to control speed in a game?
I've done this with Tshirt once a long time ago.
I've set it up so that when Actor is destroyed it changes position to off screen.
I have the move behaviour, but I don't want it to move in straight away.
So i'm thinking i'm going to have to set move to 0... And set up random timers etc.
Can anyone help?
Thanks.
I've set it up so that when Actor is destroyed it changes position to off screen.
I have the move behaviour, but I don't want it to move in straight away.
So i'm thinking i'm going to have to set move to 0... And set up random timers etc.
Can anyone help?
Thanks.
Comments
Or better yet, put the Move behavior in a rule that doesn't activate until you need it.
Are you wanting the actor to move off screen without anyone seeing it?
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I want to set up the actor so it stops and goes when I want it to.
If GoON=false , then actor->motion->linear->X,Y=0
Simpler would be to make him do something when an action is triggered by a rule. In the opposite case, your actor will do nothing=stay where he is.