Is the number one rule with the editor still...
rebump
Member Posts: 1,058
...to save every 5 to 10 minutes??? Or have a lot of the bugs been fixed now? I know I should save often but I just wonder if the need is still every 5 minutes or so like back in 2010? Looking at all the releases, it looks like things have gotten better. I just want to know if I can go a little longer (i.e. keep my train of thought) between saves?
Also, any current big gotchas to look out for that could corrupt the project or lose lots of work (assuming I do save often)?
TIA
Also, any current big gotchas to look out for that could corrupt the project or lose lots of work (assuming I do save often)?
TIA
Comments
However if you mean Save as... and creating a new project version, I only do that every few hours of work.
I wasn't here in 2010 but GS still has a tendency to crash. But so far after 6 months of work I've still yet to experience a corrupted project.
Yeah, thanks for mentioning "Save As", I almost forget that was a common action back when using GS in 2010. I guess I'll try to re-kindle the old periodic "Save As" with more frequent "Saves" in between.
Good to hear the corrupt project file may be a thing of the past or just even less common. I know I was really pressing them on that last year since I saw a lot of funky business with some of their various project files.
If anyone else has any current "Gotchas" (even if they don't relate to GS but just game dev in general), feel free to chime in.
Thanks all...
Good to see TSB is still around! Is FMG still here too?
I always save every 2 or 3 minutes, I hope someone come up with an app that press contral s for you every 1 mins(you can set yo the time)