TSB Video: Random Number GEN. Do you think this will work?
So this is the vid.
I want to make it so it works with random timers as when you have a random time that you want to loop it doesn't play a different time each time in GS. It selects the random time ONCE then sticks to that random time until the scene resets or something.
Playing with it at the moment. What do you guys think?
I want to make it so it works with random timers as when you have a random time that you want to loop it doesn't play a different time each time in GS. It selects the random time ONCE then sticks to that random time until the scene resets or something.
Playing with it at the moment. What do you guys think?
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Comments
TOTALLY AGREE!
and why is this thread post at "CM's corner"?
Someone isn't looking what category they're putting their threads in
Maybe a chef can change it(or they don't have this power anymore?)
I've found a method that makes random time work!!!!!
whats wrong with the attribute random?
jw... sry to sound ignorant, i always see ppl complaining about it but never really noticed it affecting my games.
Unless used with custom made work around rules.
Then in your timer attribute choose it as the timer value.
Once the timer triggers in and does all the rules that are in it, add at the bottom a new rule (inside the timer) to
change the attribute "self.random timer" to random(min,max)
Put whatever values you want..
Hope it helps.
Roy.