Getting actor to walk smoothly
butterbean
Member Posts: 4,315
What attributes would I need to change to get an actor to walk left and right, but in a smooth fashion, and once the player lets go of the left or right key, that they don't come to a hault, or have the stiff type of movement
I was looking for maybe, having them take a few more baby steps once the player takes their hand of the left and right key
Any ideas?
I was looking for maybe, having them take a few more baby steps once the player takes their hand of the left and right key
Any ideas?
Comments
I've been playing a few platforming games and ones like megaman, when the character walks, they don't just come to a dead stop, but take a few steps once the player lets off the left or right key
Max Speed would be good to make sure the accelerate usage for movement doesn't get too uncontrollable, but the drag behavior would be good for slowing down the actor to a stop.
Now that I'm in GS, what numbers should I change around so that once the player lifts finger off the left or right key, that the player stops walking after 1 -2 seconds?