How to make an endless level?

DanielAvniDanielAvni Member Posts: 114
edited November -1 in Working with GS (Mac)
how do i make an endless level with like platfroms u jump on. (game examples: popijump, doodlejump, and a million others) is it possible

Comments

  • DanielAvniDanielAvni Member Posts: 114
    well i want it to get harder the higher u go so that idea couldn't really work i think haha
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    I have been working on a endless doodle jump type game and I am close. Here's the basic idea use game attributes so that when your guy jumps the platforms move down at the same speed as your guy jumps. Have a real attribute that you constrain the jumper's yvelocity to and a boolean that determines when he is jumping. Then in the platforms have them move down at negative jumper's jump velocity only when the jumper is going up. This lets you have a small scene and randomly spawned platforms using rules to spread out the platforms to make it harder and harder. I do not want to take the time to layout huge scenes and make a bunch of them to make people think it is random. The part I need to work out is how to make the platforms adjust to the starting point of each jump. So if you land on a platform at the bottom of your jump the platforms need to behave differently than if you land on one near the peak of your jump. so I need to figure out some sort of an offset for this. Not sure yet.
  • DanielAvniDanielAvni Member Posts: 114
    damn dude that is an awsome idea i would off neverrrr thought of it im going to try this out and hopefully (prob not haha) help this idea. and ask a lot of questions on this post thanks scitunes u really have helped me the most out of everyone on this forum
    YOU ROCK! haha
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    actually, mostly it has been tshirtbooth and joe from firemaplegames who has helped you - you just didn't know it. If it weren't for those two (and countless others) I wouldn't be able to make a single game let alone help you. so I'm just paying it forward. Most of what I have helped with originated in their brains!
  • DanielAvniDanielAvni Member Posts: 114
    THEN THANKS EVERYONE IN THE GAMESALAD FORUMS! YOUR AWSOME haha
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