Basket or Bucket...How to set collision for 1 direction only?
HugeGraphics
Member Posts: 81
I couldn't find anything on the forum related. We are trying to develop a scoring system for a bucket or basket. For example, shoot something in the air and it only scores on the way back down. Hope this is clear. Thanks in advance.
Comments
There is probably a better way, but that just comes to mind.
Edit: worked Great mostly, but what if you don't want it to destroy the ball? And it scores/destroys when it hits the sides. Thanks
He's been here longer.
you jump up through the block labeled cloud but you land on it.
Can't download though
when linear velocity Y < 0
collide with basket