Is the Save Attribute feature reliable?
If I was to make an RPG style game, would saving things such as:
Level. "30"
Attack 21
Defence 12
Speed 40
HP 200
etc etc.... Is this a trust worthy feature or no?
Also, when a game is updated do they lose their saved progress?
Thanks so much guys!
Level. "30"
Attack 21
Defence 12
Speed 40
HP 200
etc etc.... Is this a trust worthy feature or no?
Also, when a game is updated do they lose their saved progress?
Thanks so much guys!
Comments
If you save an attribute it will surly be saved , just make sure the "load attribute" has the same key !
And , if you make an update , all the saved data will still be there , no data loss through updates .
Cheers
Roy.
I read on the forums once someone submitted an update and his clients (people who bought the app) lost their saved Data.
Off course if you mess up the code then things can go wrong , for example ,
say you have an attribute "Speed" = 40 in your game , then you make an update , but in this update you have deleted this attribute , then yeah , the data will be lost ,
but as long as your code's general logic (that based on those saved attributes) is the same , then you are safe
Roy.
Only asking for learning purposes of course xD ... haha one day, one day!