Entering text is a crucial part of what I am doing here... Please help.
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New Here... Well a few days old on Game Salad, and just like a newborn I am trying to soak in the wealth of information here. I have a macbook but not any other apple products. I have recently been learning Objective C and how to use Xcode. I heard about GameSalad on youtube while I was watching a tutorial for the use of Eclipse, but GameSalad didn't register in my brain until several days later while I was googling something (not even close to the description of GameSalad) and it led me here. ♬ Oh What A Relief It Is! ♬ First off... I gotta thank who ever made this site, because I am determined to make this game and I think it woulda taken me about three years (of teaching myself) before i was able to even put together a prototype of what I want to do.. so you get a WHOA THIS SITE IS AWESOME stamp from me!
Now that you have a little background on how I ended up here, let me tell you what my questions are and see if I can get any help...
1. Text is going to be a MAJOR part of my game. Essentially I want the user to be able to go to a screen... type in some info... and the info that they type in each screen eventually ends up on the last screen... Is this possible using this site? If so can anyone give ideas on how to add those attributes to a page? If not, who do I beg to make it happen :-)
B. There is a video here
that is giving a tutorial and I wanted to follow along but I can't find the downloads (supposed to be located on this site), that he is talking about in the first video of that series. Anyone know where they are, or who that is so I can ask them directly?
III. I am needy, in an ☞ older lady ☜ sort of way, meaning... i'm an older lady... and not extremely familiar with all the new jargon and technology and I don't see too well (without my glasses) either. (I mean I'm still cool and all (i guess)... just old fashioned)... O yea and I tend to ramble, lol.
Anyhoo, any help would be awesome with these, and in the future I will try to keep my posts shorter.
MuveeMutt (aka. Myka)
Now that you have a little background on how I ended up here, let me tell you what my questions are and see if I can get any help...
1. Text is going to be a MAJOR part of my game. Essentially I want the user to be able to go to a screen... type in some info... and the info that they type in each screen eventually ends up on the last screen... Is this possible using this site? If so can anyone give ideas on how to add those attributes to a page? If not, who do I beg to make it happen :-)
B. There is a video here
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III. I am needy, in an ☞ older lady ☜ sort of way, meaning... i'm an older lady... and not extremely familiar with all the new jargon and technology and I don't see too well (without my glasses) either. (I mean I'm still cool and all (i guess)... just old fashioned)... O yea and I tend to ramble, lol.
Anyhoo, any help would be awesome with these, and in the future I will try to keep my posts shorter.
MuveeMutt (aka. Myka)
Comments
Go to a scene. And click on the attributes tabe that is found above your list of actors. Once in this tab that now lists the game attributes click the little plus sign in the bottom of that window. Select the attribute type - text. Call it whatever you want (it doesn't matter).
Then I would take a close look at the keyboard entry demo. you can find this in the start window that opens when you run the GS creator app on your mac. Once you use that method to let the player input text, you simply use a display text attribute at the end of your game and it will display what the player entered earlier. In the display text behavior you simply click on the little e next to the box that says "hello world" and you select your text attribute that is listed under game.
I will follow this closely since I am as interested in you in this functionality. I want my players/users to be able to name their players - input both text and digits - and I also want to perform mathematical operations with the input they made i.e 2*10=20 and display those results in some kind of nice overview.
I have looked at the keyboard demo (at least I found one but don't know if there are more) but aint sure whether it will help me - it seemed a bit tedious and I would want support to just bring up a virtual keyboard out-of-the-box as a part of Gamesalad.
Ok,
I plan to work quiet some hours during xmas on this and any progress I make I will report back.
This was that I suspected. Felt like the keyboard demo was for simpler things like 'state your name' and stuff.
So I guess that waiting for arrays and more support for text/digits is the best plan - at least for me since I will use quiet a few fields and submenus etc.
The alternative is of course to try coding in apples dev environment which seems quiet straight forward for simpler apps (am not a coder...)
http://www.buzztouch.com/pages/
http://www.nimblekit.com/index.php
http://phonegap.com/
On top of that, your user input text is going to look like garbage compared to any text you've made yourself (i.e. photoshop). Gamesalads user input text looks all blurry.
With the new keyboard input that could be useful - but - gives of course a number of text attributes.
So far I have not been able to produce this - but - think it's doable.
But more and more I tend to think that I need another development tool to bind questions/answers/valued together...