Little video tutorial for using scene attribues
Hey all ,
I made this because i had to figure out how to access scene origin X and Y , without using 2 constrains throughout the whole game and without opening many prototypes to instances . so ill share with you what i did .
Sure i could have used the notorious "costume behavior" method to achieve this , but personally I'm afraid of this method , it feels like fooling the software , and who knows if your game will break in the next update due to using this . (unless GS shed some light on this)
Anyway, this is what i came up with , this method will not fit any project , but it fits mine , i hope you can find it useful in anyway

Cheers
Roy.
I made this because i had to figure out how to access scene origin X and Y , without using 2 constrains throughout the whole game and without opening many prototypes to instances . so ill share with you what i did .
Sure i could have used the notorious "costume behavior" method to achieve this , but personally I'm afraid of this method , it feels like fooling the software , and who knows if your game will break in the next update due to using this . (unless GS shed some light on this)
Anyway, this is what i came up with , this method will not fit any project , but it fits mine , i hope you can find it useful in anyway


Cheers
Roy.
Comments
Thanks!
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