unstable
eboy
Member Posts: 239
as I add more and more images, GS seems to get more and more unstable....actors disappear, slower to open a scene and just slower in general...I restart the app more often...I was wondering what other people are experiencing....I have about 100 images, I am thinking that isnt too crazy...I would assume most people are using that if not much more....any thoughts..
Comments
the problem comes when i try to follow 2 or more projects at the same time (mostly when i try to use demos in my own games). 2 projects at the same time block gs completely. after 2 mins gs is unusable.
i found a solution to this in case anyone was having the same problem:
open gs normally with 1 project.
the open gs in terminal and you can use this gs for the other game project.
if you dont know how to open gs in terminal you can also do this:
right click gs-show package contents-contents- macOS- and double click gamesalad.
The little rainbow thinking thing is my que
try adding 1000 images to the project and it will work fine. try adding 100 actors and see how unstable it gets.
*blank outs (all actors disappear)
*slow downs
*lots of color pinwheels.
and I had a scene disappear for some reason.