How to change layers when in game?
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Okay.. I am in a need of a fix..
M workin on a game, which has the gameplay like Plant vs. Zombie..
Now my heros moves up & dwn the screen..they need to change their layer to seem in front of enemy when move up & seem behind the enemy when move down. Since the actors wont collide with the whole of the enemy, but its core.
Lemme know, if GS has a behavior to control layer order, or if there is a way around.
Thnx.
M workin on a game, which has the gameplay like Plant vs. Zombie..
Now my heros moves up & dwn the screen..they need to change their layer to seem in front of enemy when move up & seem behind the enemy when move down. Since the actors wont collide with the whole of the enemy, but its core.
Lemme know, if GS has a behavior to control layer order, or if there is a way around.
Thnx.
Comments
Issue is like, that there is a wall seemin like standin up.. such that its is 64x64.. and collision area as 64x32 on its bottom...same for the actor.
if i keep the hero below the wall layer.. it seem fine when comin down.. but nt the same when goin up..
PLzzzzz help.
See our Zanda template for an example of what can be done with a different way of thinking.
Darren.
GS Templates & Tools + Xmas Bundles
lots of goodies in that ZandaTP … lovely art, some nice sounds/music, and so much good code to reuse/learn!
it is good you ask for help; with simple things I would be glad to tell you how-to.
MH
Heres a video by darren that shows basically that but no explanation. Hopefully it will help you out
http://www.deepblueapps.com/Deep_Blue_Ideas_Ltd./GSTemplateFR_LAY.html
Best of luck,
Darren.