Interesting stats ...
simo103
Member, PRO Posts: 1,331
Although Android outsells iOS devices ... as has been stated a few times before ... Android users don't buy as much ... in fact based on this article revenues to iOS are 6 times that of Android (I'm assuming they worked out ad revenue as well). Interesting also about the Chinese market:
http://tech.fortune.cnn.com/2011/12/22/how-much-do-the-chinese-love-their-apple-ipads/?source=yahoo_quote
http://tech.fortune.cnn.com/2011/12/22/how-much-do-the-chinese-love-their-apple-ipads/?source=yahoo_quote
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I'm planning to fully redo the text graphics/VOs within gamesalad for some of my apps in German for the German, Swiss and Austrian marketplace.
What has been the experience from some of you people that have released games internationally on the App store? I know Apple has their own "supported" method for localization, but as far as doing specific language versions, has anyone hit any roadblocks or push-back from Apple?