Help with saving...
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I am making a game is which objects are placed and moved throughout the game. How do I save the location of a added or moved object? I tried making an actor that triggered an attribute which told the object I was going to save to save its X and Y and Rotation attributes under the key "one". I made another actor that turned on an attribute which triggered the object that was saved to load the same three attributes. I clicked the save button reseted the scene then the load button. The object loaded in a different place but not where I saved it. How do I save it correctly.
Thanks in advanced
-Flayr
Thanks in advanced
-Flayr
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