question about, hd images,reset scene

guillefaceguilleface Member Posts: 1,014
edited December 2011 in Working with GS (Mac)
if i make a iPhone game , my iPad version needs to be a little difference right, so i see everyone make it HD, i am doing vendor images, how can i make HD images,
so when i add the rule to reset scene,not all my attributes will reset? for example time always reset but like health or attribute i create that star at 0 , say goals they are during the game 5, when i click reset scene they still are 5, so i need to add for every attribute a rule like to change att goals to 0 and so on. thanks

Comments

  • guillefaceguilleface Member Posts: 1,014
    Bump
  • guillefaceguilleface Member Posts: 1,014
    But the way I mean to say vector images
  • guillefaceguilleface Member Posts: 1,014
    Anyone?
  • MotherHooseMotherHoose Member Posts: 2,456
    edited January 2012
    –HD is just a name tag developers add for iPad only games.
    so do not worry about your images on the iPad … still maximum size 1024x768 and 72dpi
    (though size may change if iPad3 is retina display … full utilization of that function will require 2048x1536 size images)

    for a reset scene you do have to add the individual attribute changes to establish start parameters.
    watch Tshirtbooth's demo

    MH
  • CloudsClouds Member Posts: 1,599
    @ guilleface

    "if i make a iPhone game , my iPad version needs to be a little difference right

    iPhone version needs to be 480 x 320
    iPhone 4 (retina display) needs to be 960 x 640
    iPad version needs to be 1024 x 768

    "so i see everyone make it HD, i am doing [vector] images, how can i make HD images,"

    Simply rasterise your vector images at the correct resolution / size.
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