Using TShirtBooth's "Awesome Menu Template" with the "Cannon Physics Template" Questions!!!
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Hello, I am making a game that resembles the Cannon Physics Template, and I also bought TShirtBooth's "Awesome Menu Template." I was wondering if the two could be linked together by using the GS Project Merger: http://www.deepblueapps.com/Deep_Blue_Ideas_Ltd./GS_Merger.html
and then linking the scenes together by using the GS Scene Merger:
http://www.deepblueapps.com/Deep_Blue_Ideas_Ltd./GS_SceneMerger.html
If so, is there anybody that can offer any support on this, or does anybody know of a simpler way to do this. I have my entire game created, but I've been stuck on this for a week and have done nothing but try and figure it out for a week 9 hours a day, and I just want to be certain that those would work before I went and purchased them.
Thank you
and then linking the scenes together by using the GS Scene Merger:
http://www.deepblueapps.com/Deep_Blue_Ideas_Ltd./GS_SceneMerger.html
If so, is there anybody that can offer any support on this, or does anybody know of a simpler way to do this. I have my entire game created, but I've been stuck on this for a week and have done nothing but try and figure it out for a week 9 hours a day, and I just want to be certain that those would work before I went and purchased them.
Thank you
Comments
Open up your project, and the menu template, and just make the menu from scratch, following everything in the template. As you do this, you'll have an appreciation for everything you find in the template, including items you can leave out (especially if its a multi item template), and fixing bugs that are sometimes inherent in templates. By doing this, you'll better understand the core mechanics of GS, guaranteed.
Thank you very much
Thank you
Also theres only 6 kinds of attributes in gamesalad and no one is trying to rag on your abilities, there just trying to help you. There advice is good. Your not gonna be able to much and are gonna have to ask help on everything you try if you dont take the time to learn the program. But best of luck to you
Thank you so much for you help
Casey
Thank you,
Casey
Problems:
1. After using the Project Merger, I placed the stars into my scene individually, changed the rule to capture the stars when they get hit by what my player is throwing instead of just being clicked on, but when I click preview the stars are not visible. They are "visible" in the graphics, and it also says they are on a scrollable layer just like all of my other actors. Any ideas of what could fix it?
2. I use the scene merger to merge my first game scene and the first menu scene. Tshirtbooth, I know you said to make it be on a non scrollable layer. The problem arises because it doesn't allow for me to click just certain actors to be non scrollable, because they are all under a "background" tab and it only allows me to check mark that - so if they are all non scrollable, my pause and back and level done button do not appear visible on my scene. Again, any ideas?
3. When I merged the two scenes like in problem two and kept the layer scrollable so the stuff would show up, and then clicked preview the menu scene actors all showed up visible like they should, but they all instantly dropped and fell down until they were no longer visible. Don't know why, but would like to learn why.
So basically all I wish to accomplish is make the menu scene follow the camera at all times of my scene, so the pause, back, and level done buttons all always stay in view, and for the stars to be able to be captured. Sounds simple, but to me it's not, so I really do appreciate all of your guys' help.
Thank you,
Casey
p.s. - tshirtbooth, if you wanted to view it to make the problems clearer to you, I could email you my project. That is only if you had time, for I do understand you are busy. If not, then thanks anyways.