I Need Some Help
KempProductions
Member Posts: 139
Alright. I've set up all of my Apple Developer Program stuff. And I followed the tutorials, but the next step I got to was to publish and submit my game to Apple. But all I want to do right now is test it on my iTouch. What do I need to do to be able to do this?
Comments
If you don't use the iphone/touch viewer, my method above will work the more "traditional" way.
http://gamesalad.com/wiki/developing_for_iphone
Then when you master that (i.e. what I call the "traditional" method), then you can try the iphone/touch viewer (the "elegant" method) here:
http://gamesalad.com/wiki/developing_for_iphone:building_gamesalad_viewer
It is a little more involved but sounds slick once you get it going.
so i tried the second way. and when i push "build and run" there is an error that says "the identity doesnt match any valid certificate/private key pair in the default keychain"
And prior to that, you build the developer certifcate and added it to your keychain app, right?
http://gamesalad.com/wiki/developing_for_iphone:getting_started
And at the Apple Dev Portal web site, you have your devices defined? I assume so, since you have to select them when you create the dev provisioning file.
Maybe reboot your Mac to make sure GS is honked up a bit?
Maybe someone else has some input...try searching the forums? I think I have seen some similar questions before.
The error you're getting "a valid identity could not be found..." is probably because you have to go into code signing, and change the com.gamesaladviewer...." to whatever you put in your provisioning profile, so replace it with that
If you don't remember, go into the program portal under provisioning profiles, and check the part where it says com.xxx.xxx and replace the one in xcode under code signing to that
Let me know if that helps
Edit: Or an easier way is go into the program portal, check for the development provisioning profile you made, download it again, double click on it, and xcode will open up all your profiles
Look at the one you created for the viewer, or whatever app you're trying to submit
If it's there that means it's installed
Then depending on what you're trying to do
Get the viewer to work: Then drag that file into xcode, check the code signing and change it over to what you had in your profile ie" com.xxx.xxx and then make sure it's set to device and all that good stuff and build and go
Thank You to everyone who helped me!!!