[Help] Aligning objects?
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I'm trying to figure out how to align objects. In my case for example; duplicating an 8x8 img/object to serve as the floor across a stage in a platformer. How do you guys get your objects in a row? I see no options like [Snap to Grid], [Graph], align or anything. Is there at least something like copy across X/Y axis? I hope theres some other alternative to dragging onto the screen :c
New to the forums, and this is my first topic. TYIA!
New to the forums, and this is my first topic. TYIA!
Comments
You can tile images in a actor though
Hmmn, so your saying something like duplicating the img horizontally in the actor from lets say 8x8 to 8x40 to result in a rectangular shape instead of a square?
I'm starting to see now that this is a well wanted feature throughout the board, how often does Gamesalad get updated?
I don' think snap to grid is on the top porioty on the roadmap
Calvin
had a great TP/video for this …
if I remember correctly, it was: drag the 8x8 actor to the scene ... drag or resize that one actor to scene width (or height) & under actorAttributes: Graphics > HorizontalWrap : Tile. (or do a VerticalWrap)
I, for one, would not rely on eyeballing a resize … I would edit the instanceActor's attributes: and set the Position X, Y and the Size W, H to the correct numbers.
you would only have to do so on the one 8x8 … X=240; Y=4; W=480; H=8 and change the HorizontalWrap to tile.
Or, you could also add a real-type attribute to the prototypeActor: named something like myCorrectX and fill-in with the correct X (for horizontal placement) and have 1st behavior a changeAttribute: [exp] self.Position.X To: self.myCorrectX and the instanceActors will align correctly at runTime (same for correctY)
in general, we do not build backgrounds piece by piece, so most of us are not too interested in snap-to-grid; indeed virtually every piece would have to be the same size to work in a pre-sized grid, or would require numerous variants in grid spacing. Easier to define the look and feel we want and implement it as needed.
on the opening GS screen … in New section … type in grid were it says Filter … and there is a nice demo of player snap-to-grid.
MH