Framerate hitch with collision occurs.

Fodder76Fodder76 Member Posts: 154
edited December 2011 in Working with GS (Mac)
Hey there,

A new issue that's cropped up with my game, and I think its the result of iOS 5 since I hadn't seen it prior to upgrading... But my game has a prominent hitch every time the character either makes contact with, or stops making contact with the ground surface. Its really strange.

Basically I have a character that jumps, and anytime he initially touches the ground, or jumps off of the ground there is a really bad framerate hitch. Has anyone else noticed anything along these lines?

I don't see it in the editor, only when playing it on the actual device.

Thanks!

Comments

  • Fodder76Fodder76 Member Posts: 154
    Just wanted to bump this to give it a second chance. I have a bad habit of posting questions in the early morning hours when no one else is awake. Any ideas would be appreciated. Thanks!
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