Recognize combos
hi guys
We are working on a coin flip based game. And what I am stuck with is the following:
How do i make it recognise that it gets head or tail 2 times in a row. So if you flip HEAD, how do I get it to recognize if it flips heads again?
Thanks
We are working on a coin flip based game. And what I am stuck with is the following:
How do i make it recognise that it gets head or tail 2 times in a row. So if you flip HEAD, how do I get it to recognize if it flips heads again?
Thanks
Comments
say when you flip heads change heads to heads +1. do the same thing with tails. Now say if heads is more then 0 and u flip tails, change heads to 0. and say if u flip heads and tails is more then 0 change tails to 0. Now when the attribute heads is 2 it means u flipped heads twice in a row, and when tails is two, u flipped tails twice in a row. You probably will want to reset heads and tails back to 0 when you flipped something twice so that you can do it again.
Basically when image = heads.
Head boolean changes to true.
Head integer changes from 0 to 1 (don't do + it can cause problems with bugs imo)
If coin is flipped and image is head and head boolean is true change head integer to 2
For the rest it'd just be if it was tails change head to false and tails integer to 1. etc.
Just my version.