tiling backgrounds problem
i have a scrolling game with ships on water. the ships are static but the water is moving. i wanted for the water to be an infinite loop (as infinite as possible) so i set the water graphic to tile and set the dimension to several times the graphic with. well, it does not work right. the loop or tile does not go the distance i set up and the effect ends (black gap). is this a bug, or m'i doing something wrong?
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