Spawn random Actors, make each Actor independent

bartongabartonga Member Posts: 1
edited January 2012 in Working with GS (Mac)
I am unable to find a way to make each actor that is generated independent. I only have two actors one green one red falling from top too bottom, but more than one being generated at the same time. I want to make it so when i click the green or red actor only one of say red disappears instead of all the red actors being destroyed at the same time... Is this possible? Cheers

Comments

  • CloudsClouds Member Posts: 1,599
    edited January 2012
    It's as simple as . . . . When touched destroy actor.

    When generated all the actors are independent of each other already, ie: you on't have to set anything special up. In fact it's more trouble to set up the rule that when you touch one red actor all the red actors die at the same time . . . Is this what you have at the moment, and if so how are you achieving that ?
  • bartongabartonga Member Posts: 1
    Thank you, this worked a treat
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