The thing is in my game i have an attribute that is 0 and when it is 0 the background moves, and when you hit an obstacle that attribute is turned to 1 so it stop the movement of the background and the level ends and a YOU LOSE screen pops up and allows you to retry or go back to the main menu. If you clicked retry and replayed the level would the game attribute still be 1 therefor stoping backgroung movement on the next attempt?
Comments