Updating a game

quattroquattro Member Posts: 66
edited January 2012 in Working with GS (Mac)
Everytime when i upload my game to my iphone for testing, every levels that i unlocked by playing is getting reset. And im thinking to update my game over time. Like Angry Birds. When i release an update on AppStore, will levels is gonna reset or they keep staying unlocked?

Sorry for my english.

Comments

  • tterettere Member Posts: 6
    if you always take the same attribute and the same key to save your game the levels will not be reseted..
  • GameFactoryStudiosGameFactoryStudios Member Posts: 16
    I think you used an attribute to set your levels free or?
    So do you save them and load them again when starting the game?

    Normally if you did so, it should work without any problems!
  • quattroquattro Member Posts: 66
    Its just working on my iPhone. The question i asked is "when i update my game to v1.1 (adding more levels, fixing bugs ect.) and once ppls download it over Appstore/itunes, will levels gonna get reset on every1s phone or the levels will remain unlocked?" Thanks for answers.
  • GameFactoryStudiosGameFactoryStudios Member Posts: 16
    If you set up all correct, the levels will stay unlocked and not be locked again!

    Cheers
  • quattroquattro Member Posts: 66
    Did exactly as Tshirtbooth's tutorial. I guess it will work.

    (Loading and Saving Attribute in GameSalad)

    Thanks for answers. Cheers
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